No, what pulled me into this game, believe it or not, was increasingly wanting to see where the story would go next. At least it’s better than the truly dated puzzle-solving sequences that usually involve following yellow lines from point A to point B. Caught somewhere between a strategic, turn-based game and a classic shooter, wiping out bad guys in “GotG” can get downright chaotic.
It’s rare to say this about an action game but the actual combat of Square Enix’s “ Guardians of the Galaxy,” available this week on PC and consoles, isn’t its strength.